![]() Go to Will Mitchell's workstation, and read the email: "Food Request for Alex." Read the note found in Anders Kilne's habitation pod. Listen to the "Calvino's Notes 3" audio log found on Calvino's workstation. Look under Abigail's desk to find a note. Move toilet paper roll on the shelf in the restroom to find a note.įind the Security Station and read the email: "New Gym Code." Listen to the "First Thing Tomorrow" recording found in Dr. Read the email: "If You Need Supplies." It's on the Small Scale Testing workstation.įound in a note in the corner, beneath a grate. Search the floor for a clipboard and read the attached note. Hardware Labs: Thadeus York's Workstation Listen to the "This Isn't a Drill" found on Octavia Figgss' TranScribe. Read Volunteer Attitude email attached to Bianca Goodwind's workstation. Read the note attached to Jason Chang's workstation. When you return here later in the game, grab the note beside Divya Naaz's body.įound on the same note beside Divya's Naaz's body. Password is in the note attached to Simmons' workstation. Alternatively, you can find details on where to find all of the game's passwords and keycodes below. You can easily find the necessary passwords or keycodes needed to progress if you investigate notes, read emails, or listen to audio recordings. But instead of wasting your resources attempting to do so, try searching the environment. Hacking is an easy way to bypass a keypad that's preventing you from accessing a locked room or workstation. Now Playing: Prey - 20 Minutes Of What Happens In Space Gameplay Safe/Door But it on and the safe will open up.By clicking 'enter', you agree to GameSpot's Calvino's tumbler and take it to his scale near the looking glasses. To open it, go to the back of the looking glass room to get Dr. ![]() I'm tempted not to tell you, because it is so much more satisfying to find out yourself, but I'll be nice ). ![]() Gloo your way up to the roof and jump down through the hole. Location #6: In the storage room in the machine shop. One of the computers will be able to move it. Location #5: Inside the machine shop, on a body, on a cargo hold. Location #4: Inside the demonstration stage, on the floor inside a briefcase. To open it, hit it with a wrench three times again. Location #3: In another secret safe on the second floor of the Atrium. Location #2: In a display case on the way to the theater. There will be two Neuromods in a briefcase on the floor. The Hardware Labs are where the fancy stuff like Looking Glasses, Q-Beams, and Gloo Guns are made. You need hacking 2, but it's worth it as there are 4 more in the safe. Location #11: Inside the safe in the entrance room to Psychotronics. Behind Elias Black's desk, there is a briefcase with 4 bad bois in there. Look for an alarm bell with a light over it, there should be another secret safe. Location #8: In the hallway next to the restrooms and Employee Orientation. The code to the safe is scribbled on the wall in quarantine. In Hendrik Devries safe, there will be 3 Neuromods. On the body of Luther Glass on the operating table. Look out, there's a nasty Thermal Phantom in there. To open it type in the answers A,C,B,A,C on the personality test. In the Trauma Center, inside Mathias Kohl's office, there is a secret safe. But look out, there could be a phantom in there. Next to Yuri Kimura's desk, there will be 4 Neuromods waiting for you. ![]() There is a set of 3 Neuromods on your desk. Just hit it with a wrench 3 times and it'll open. Location #2: Also in the Transtar exhibit, in a secret safe behind the alarm bell. Location #1: Inside the Transtar exhibit, in a display case. The Talos 1 Lobby is the largest area in the game other than the Talos 1 Exterior.
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